Over Time I'm going to share more stories in the "Developer Notes" section, of how this game came to be. I'll give details of what the original concept was and share concept art and early screenshots.
Throughout the process I really tried to stay focused on "How much fun can I make this?". And I made all of my design decisions on what made me laugh or smile at the time.
Currently available on IOS
A tribute to the classic games that inspired all of us. Games like Super Mario, Bionic Camando, and Pac Man. With brilliantly simple designs that provided hours of immeasurable fun.
Unity 3D, Affinity Designer, Sharpie Art Markers, and a stack of spiral binders